Cùes

Empower elderly people ageing independently at home with IoT.

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Company

Philips design - Eindhoven, NL

Year & Duration

04/2016 - 08/2017 (1yr & 5 months)

ROLE

UX Designer | Design Researcher
- Conduct desk and user research to identify opportunity areas.
- Analyse data gathered during research and define design direction.
- Design exploration (a few iterations)
- Create prototype for usability testing
- Conduct usability testing and iterate on findings to improve design

OBJECTIVE

Explore what and how the Internet of Things can support and empower elderly people ageing resourcefully while living independently at home through everyday objects.

Iterative process

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Findings from first user research iteration

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Clustering and visualasing research findings

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Brainstorm with team and stakeholders

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Functioning prototypes for user validation

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Exploring wireframes and flows

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FINAL OUTCOME

Cùes allows maximum customisation of use and it is composed of both physical and digital elements that work together to provide the best and most innovative result. Cùes is a customisable system of everyday objects that are able to communicate to each other and support the user. In the short-term, it helps to keep things together so they are never misplaced or forgotten. In the long-term, it suggests new ways to re-arrange and fit the environment according to changing needs, such as forgetfulness, due to ageing. The system is composed by a digital app and two types of physical nodes: an environmental node that works has hub and smaller objects nodes that are attached to objects.

Dashboard and Sociogram screens

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Settings screens

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User validation digital app

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Nodes final design

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